Capacity building workshop on mobile application in Kigali
Rwanda National Commission for UNESCO (CNRU) organized a mobile apps for sustainable development workshop in Kigali from 16 - 18 June, 2016. The workshop attracted participants from the ICT industry, students from higher institutions of learning, and entrepreneurs with a passion for utilizing mobile technologies to find solutions to some of the problems in Rwanda.
 
The workshop was fully funded by CNRU, whose mission is to promote ideas for peace and mutual understanding among people in the country, to advise Government on UNESCO activities and to encourage initiatives for intellectual and moral solidarity by making the public interested in UNESCO objectives, programmes and work.
 
The discussions and training sessions were facilitated by guest speakers from the ICT industry, Business Development Center (BDC), and e-Business Developers (eBD) an ICT company operating in Rwanda & Uganda, focusing on developing e-Business solutions for clients; these solutions range from small single applications to dynamic and interactive online systems at the core of businesses & organizations, with the sole aim of providing reliable electronic access. Key topics
of training included Android application development, business planning, growing of ICT businesses as well as preparing for, and finding funding opportunities.
 
The objective of the workshop was to share knowledge, and utilize the lessons learnt from the regional workshop in Nairobi to develop solutions for sustainable development at a national level in line with UNESCO’s areas of interest which include Education, Natural Science, Social and Human Science, Culture, Information and Communication. Mr. Albert Mutesa, Director, Science and Technology Unit of CNRU welcomed the participants, clearly outlined purpose and expected outcomes, then officially opened the workshop
 
Those who participated in Nairobi workshop sharing their experience.
 
The participants were from various disciplines, companies and institutions of higher learning within Rwanda. Each of them had a different app development idea and view about the general mobile apps industry. During this session, participants had a chance to introduce themselves, introduce their app idea and contribute to some ground rules to govern the discussions. These rules included; conduct the discussions in English, adhere to proper time management, gadgets being silent or turned off to avoid destruction, being audible while speaking, and ensuring that apps developed during the workshop aligned with UNESCOs areas of interest.
 
Director of Science and technologies in MINEDUC, Mrs Christine Gasingirwa talking with the participants
 
Participants agreed that indeed there is a current craze for mobile apps, not only nationally and regionally, but also across the global village. Some of the leading factors for this are; the increasing affordability of mobile devices that have the ability to perform multiple functions, the increased access to internet on a global scale, as well as the convenience created in the process. This craze has created the need to build apps that enhance service delivery, solve problems in communities, and increase employment opportunities for developers and other
support staff.
 
The project ideas introduced by the participants had an objective to provide a solution to an existing problem. These ideas included communication apps that can be used at district level to streamline interaction between citizens and local leaders, while incorporating channels for social intervention; e-commerce apps to link the agricultural communities to a global market place; apps for farmers to manage their production and keep track of their supply chain; medical apps for connecting patients to medics, and creating a platform through which medical information can be shared; management apps to enable citizens to manage their finances better,
keep track of expenditures, as well as manage salaries and cash flow at company level.
 
Though most of the participants intend to create businesses based on their app ideas, some of them already own ICT businesses or work at companies that are in the industry, implying that they have been actively involved in developing applications for different purposes. They however agreed that their most successful products were those that either solved a problem or transformed traditional methods of service delivery to a more technology based approach that fitted today’s societies. They pointed out that not all customers had been sensitized well about the benefits and value of using technology, hence affecting their willingness to pay for development. As a result, most of the apps are free to download, with the developers benefiting from in app advertising and payment for services that are offered through the apps.
 
The participants
 

Search Box Example 2 - default placeholder text gets cleared on click

LANGUAGE SELECTION

English  Francais


OUR PARTNERS
UNESCO HEADQUATERS
MINEDUC
MINISPOC
MYICT
REB
REMA
RDB
HEC
Higher Learning Institutions
Other National Commissions

UNESCO & RWANDA
Education  |   Science % Technologies  |   Culture Social % Human Sciences  |   communication, Information % Documentation

©BY CNRU All rights reserved.